Develop with X-Aero

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Do you have skills to develop aircraft models for X-plane? 

 

X-Aerodynamics is always looking for more talented artists and developers to join us to increase the size and quality of our fleet.

 

What we are looking for:

  • 3D modellers

    • Must be familiar with Blender

    • Must be able to model with a high degree of precision

    • Must have vehicle (aircraft preferred) modeling experience
       

  • Texture artists

    • Must be familiar with Substance Painter (or similar)

    • Must be able to accurately reproduce materials

    • Must be able to reproduce accurate detail
       

  • FMOD sound artists

    • Capability to implement FMOD 2.0+ sound for aircraft.

    • Able to generate realistic sounds even where limited samples are available.

X-Aerodynamics creates fixed wing aircraft of many different types both current, historic, and proposed.
As such, it is a great advantage to have a background in or strong familiarity with aviation and it's terminology.

X-Aerodynamics is looking for talented folks with a passion for aviation that want to monetize their skills. Reliability, punctuality, and an eye (or ear) for detail are essential.

You will need to be able to speak English fluently in order to communicate effectively with the team.

If you can deliver great results, there is potential for on-going work on future projects and greater involvement and reward.

 

 

If you think you have the skills necessary to help create the best and most realistic aircraft models for the X-plane flight simulator, please get in touch via the Contact form.

 

Please be prepared to provide examples of your relevant past work and how you believe you meet the above requirements. I look forward to hearing from you!